<template>
  <video-player
    class="vjs-custom-skin"
    ref="videoPlayer"
    :options="playerOptions"
    :playsinline="true"
    @play="onPlayerPlay($event)"
    @pause="onPlayerPause($event)"
    @ended="onPlayerEnded($event)"
    @loadeddata="onPlayerLoadeddata($event)"
    @waiting="onPlayerWaiting($event)"
    @playing="onPlayerPlaying($event)"
    @timeupdate="onPlayerTimeupdate($event)"
    @canplay="onPlayerCanplay($event)"
    @canplaythrough="onPlayerCanplaythrough($event)"
    @ready="playerReadied"
    @statechanged="playerStateChanged($event)">
  </video-player>
</template>

<script>
  import 'video.js/dist/video-js.css'
  //  import 'vue-video-player/src/custom-theme.css'
  export default {
    props: {
      src: {
        type: String,
        required: true
      },
      autoplay: {
        type: Boolean,
        default: false
      },
      loop: {
        type: Boolean,
        default: false
      },
      fileId: {
        type: String,
        default: null
      }
    },
    data() {
      return {
        playerOptions: {
          autoplay: this.autoplay,
          loop: this.loop,
          muted: true,
          language: 'en',
          playbackRates: [0.7, 1.0, 1.5, 2.0],
          sources: [],
          poster: "",
        }
      }
    },
    mounted() {
      setTimeout(() => {
        this.player.muted(false)
      }, 2000)
    },
    created() {
      this.$http.post("/file/getFile/" + this.fileId).then(res => {
        console.log(this.fileId)
        console.log(res)
        if (res.code === 0) {
          this.playerOptions.poster = 'file/dowloadByName/' + res.data.imgName
        }
      })
      this.playerOptions.sources = [{
        type: "video/mp4",
        src: this.src
      }]
    },
    computed: {
      player() {
        return this.$refs.videoPlayer.player
      }
    },
    methods: {
      // listen event
      onPlayerPlay(player) {
        this.$emit('onPlayerPlay')
        // console.log('player play!', player)
      },
      onPlayerPause(player) {
        // console.log('player pause!', player)
      },
      onPlayerEnded(player) {
        // console.log('player ended!', player)
      },
      onPlayerLoadeddata(player) {
        // console.log('player Loadeddata!', player)
      },
      onPlayerWaiting(player) {
        // console.log('player Waiting!', player)
      },
      onPlayerPlaying(player) {
        // console.log('player Playing!', player)
      },
      onPlayerTimeupdate(player) {
        // console.log('player Timeupdate!', player.currentTime())
      },
      onPlayerCanplay(player) {
        // console.log('player Canplay!', player)
      },
      onPlayerCanplaythrough(player) {
        // console.log('player Canplaythrough!', player)
      },
      // or listen state event
      playerStateChanged(playerCurrentState) {
        // console.log('player current update state', playerCurrentState)
      },
      // player is ready
      playerReadied(player) {
        // seek to 10s
        player.currentTime(10)
        // console.log('example 01: the player is readied', player)
      }
    }
  }
</script>

<style>
</style>
